Sunday, January 30, 2011

Texturing your map

I will now show you how to add textures to your map. A single brush can have different textures. You can add different textures to different surfaces of the map.

Alright, now make an example map or open the map you previously made. Click on the texture selection tool and click on the different surfaces of the brush. To select multiple faces, hold down ctrl key while selecting the faces. The selected faces will turn red. It should look like this:

Now, select the texture in the texture selection tool and click apply.
You have now successfully changed the texture of the brush.

Keep in mind that when making a brush, the texture of the brush is dependent on the texture box on the right panel of vhe. Use this to decide which texture you want to use in the brush.

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